‘Cyberpunk 2077′ multiplayer is off the list while devs trying to fix single-player. After eight years in development and three delays, what we saw is not what we expected. The truth is, the game obviously wasn’t ready to run on last-gen consoles, and players contended with catapulting cars, tiny trees scattered all over Night City, melting faces, invisible weapons, and more.
There was even a glitch which led to characters’ …private parts poking out through their clothing, and although it is hilarious, it is yet another sign that the work on Cyberpunk 2077 didn’t show off the best of the team’s talent.
The company appears to have learned a lesson here, and it has pledged to restore trust in its abilities, and to roll out patches regularly which will help remove the technical bugs.
fuck this game dawg pic.twitter.com/cUtZU72s4p
— pitfall (@prodpitfall) December 15, 2020
“The first substantial set of fixes was released over the weekend. The next set of fixes will be released within the next seven days. Big updates are planned for January and February, together with smaller fixes. Of course, PC gamers will also be getting regular updates and fixes to improve the game. We will do everything possible to prove that we stick to our values,” said co-CEO Adam Kiciński in an investor call.
So when queried on the impact that this will have on the multiplayer modes and DLCs for Cyberpunk 2077, the executives were much more vague. “To be honest, it’s too early to judge,” began Kiciński. “At the moment please let us handle the situation, and please let us make some more assessments – that’s still ahead of us; we don’t know yet, and we’re now focused on improving Cyberpunk. We’ll discuss this early next year.” In all fairness, the multiplayer modes and DLCs were on track for next year before this launch led to disaster, so it seems like CD Projekt Red is sticking on focusing the single-player the multiplayer is off the list.